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ABOUT

As a Junior Game Designer at Vincell Studios, I contributed to the design and development of two released games: "Escape-Verse Puzzle Adventure" and "Hidden Escape: Lost Island." I was responsible for creating and implementing engaging puzzles, interactions, and levels, using Unreal Engine 4 and Figma. I also collaborated with artists, developers, and testers to ensure a gratifying player experience.

I have a Bachelor's degree in Computer Games and Programming Skills from Seamedu School of Pro-Expressionism, where I learned the fundamentals of game design, programming, and art. I also have 10 months of experience as a Game Reviewer, where I analyzed pre-release games and provided comprehensive feedback on gameplay, graphics, and mechanics. I am passionate and creative, always looking for new challenges and opportunities to enhance my game design skills.

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